De nominaties en winnaars in 14 categorieën worden bepaald door een vakjury.
Jurjen Katsman
Nixxes
CEO
Owner at Nixxes, realizing the technical production for a lot of AAA games for various console and PC platforms.
Oliver Kern
Lock Wood Publishing
Chief Commercial Officer
Oliver is a noted growth hacker and mobile marketing guru and has helped app companies ranging from indies to market giants like Rovio and Wargaming.
Currently he serves as Chief Commercial Officer at Nottingham-based Lockwood Publishing, the creator of the virtual 3D world AVAKIN LIFE. Next to that he is board advisor for a number of mobile games companies and mentor at Game Founders.
Steven Saunders
Gamekings
Editor
Having an opinion, mostly about games, tech, and movies & series, and all related themes and subcultures. He enjoys voicing that opinion in text and video content, and have experience in creating both for various platforms. Having expanded on this experience, he also creates content where his opinion is replaced by brand awareness and storytelling. In a new venture he is working on gamification and development.
Linda Kentie
Independant
Senior 2D graphic & UI designer
Worked for various mobile and branded games. Experienced in concept, visual design, interfaces, wireframes, branding, creating 2D game assets and being an intermediary between art and technical disciplines.
Erica Gasataya
Independant
Designer Playful Apps & Serious Games
Erica designs playful tools, apps and serious games. After working at Monkeybizniz for more than 10 years doing production, leading projects and finally as lead designer, she is now her own boss.
Nina Massheimer
Motekforce Link
Sound Designer
Nina is a sound designer working in Amsterdam in the field of serious gaming, virtual-reality and interactive game audio. With a master’s degree in music and a bachelor’s degree in sound design from Sonic College in Denmark, she has a deep understanding of sonic communication in games. Nina is a gaming enthusiast and loves to get geeky with new sound innovations and technologies.
Kim Verweij
Gamepoint
Product Owner
Part of the GamePoint team, working to bring a unique blend of real-time multiplayer games in tandem with our lively social community from all around the world. Kim & Yoeri share one vote on the jury.
After she graduated with her bachelor’s degree (NHTV, IGAD), Kim started working as a prototype developer at GamePoint. Nowadays, she is fulfilling the role as Product Owner for GamePoint’s RoyalDice.
Yoeri van der Laan
Gamepoint
Business Developer
Part of the GamePoint team, working to bring a unique blend of real-time multiplayer games in tandem with our lively social community from all around the world. Kim & Yoeri share one vote on the jury.
With a background in business, marketing and sales, Yoeri is part of the business development team of GamePoint. As a passionate gamer and business developer Yoeri is always seeking to combine creativity with a business model.