In Bridge Control it is your job to make sure the road and water traffic keep moving!
But, that’s not as easy as it might sound. The boats just don’t seem to care whether the bridges are open or closed. They’ll just keep going! To avoid crashes you’re going to have to open and close them at the right time. Are you up to the task?
– Hectic gameplay that’ll make sure you can’t look away for a second
– Handcrafted pixel art
– Catchy music & sound effects
– Active development, the game’s constantly being updated
Best Student Game:
This project originally started as something for school, so we could complete a shortened version of the course. However, after that was finished we felt like the game definitely wasn't yet and there was a lot more we could do with it. So, after that we started working on it in our spare time. It's taken us a lot of effort to do this next to school, internships and all that sort of stuff, so we're especially proud that we've managed to create this in spite of that.
Notable for Game Design: It's been difficult trying to balance our game. There is a bit of randomness involved in the order the boats and cars appear in, but we try to create a certain flow for each level. To make this work together with the power-up system, which means a player can have a bit of an easier time dependent on what they bought was pretty hard, but we think it plays just fine now!
One of the things we're also very proud of in our game is the level editor. This allows the players to create and share levels with their friends. We feel like this is an awesome way to challenge your friends. It's the same one we use to create our levels, so we know the player is getting the best tools for the job.
Notable for Art Direction: Bridge Control features enjoyable pixel graphics with a hint of cutish cubism flavour. We tried a few different art styles before settling on this one. We really feel like this one matches the casual feeling we're trying to create.